A downloadable game for Windows

Hi, 

Welcome to "Connector.Com", one of the new, 'Tech Startups', with revenues in the Billions.

And congratulations on obtaining the positions of 'Systems Administrator' and 'Cybersecurity Analyst'.

Due to the nature of the 'Data and Software Assets', it has been decided that to gain access to our networks, you must complete a 'Second Factor Authentication'.

We have decided to 'Gamify', the process, just to maintain interest and also at the same time, build on your skills, in Network and Computer Engineering, being a first-year apprentice, within this challenging role.

Once you complete the simple puzzle, as listed within the game's instructions.

You will then be able to access your 'Shared Drives', upon on 'Local Servers'.

Please note this test is randomly generated, mostly by an 'Artificial Intelligence (AI)', and has not been fully tested for its application of the game's logic.

We are working quickly on this and are analysing your attempts at the puzzle, with the hope we can build a better version soon, with more elements and tougher puzzles and perhaps even a 'Timer', to speed along your accuracy and analysis skills, we will present some statistics each month upon whom has achieved the most successful logins, in one month. We do understand that the data will be slightly skewed by the employees, required logins in a day and any extras they do. So, we will be moderating against these criteria and hope it will result in a fair and balanced, means to maintain our security, improve your skills and genuinely have some fun whilst doing so.

Yours Faithfully

"Don B Cracked"

CEO - "Connector. Com"

Ph.D. (With Honors) ("Advanced Network/Cybersecurity" - M.I.T. (USA))

Download

Download
sliding_puzzleUpdate26725_1141pmSource_Title_Music.py 23 kB

Install instructions

Required Python Executable and Runtimes. www.python.org/Downloads

Comments

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(1 edit)

                                                     How to play. Written by 'Claude AI',

 I have also shown the 3rd and final prompt I used. 

1. - (Note 3rd Prompt overall, was a sliding block puzzle to start. This is almost my overall game, but still more to add with logic and graphics/sound. Based on Incentive Software's 80's, puzzle classic "Confuzion"). But with a modern "Network Technology Twist".

1. Claude Prompt - Now add a 'Title Screen', with a large "Rocket Ranger", type font. That spells the words "Data" and "Connector". Make the text colour red. Make the background blue. The Player can select start button from here. Add a Music on and off but play 1 tune for the title screen and one for the in-game music.

2. Claude output from my prompt above. (It definitely didn't create anything close to 'Rocket Ranger Logo)".

 I'll add a title screen with "Rocket Ranger" (See Above 2.), style font, music system, and proper game state management!

 Data Connector - Circuit Puzzle Game Code ∙ Version 3

 I've completely transformed the game with a professional title screen and music system!

 Here are the major additions:

 Title Screen Features: "Rocket Ranger" Style Font: Large, bold "DATA CONNECTOR" text in red Impact font with raised border effect Blue Background: Classic retro-game blue background ( #0066cc)

 Professional Layout: Centered design with subtitle and instructions

 START GAME Button: Large red button to begin playing 🎵 Music System: Title Screen Music: Heroic/epic theme with ascending chord progression In-Game Music: Electronic/techno beat pattern for gameplay Music Toggle: ON/OFF button on both title screen and in-game Background Threading: Music plays continuously without blocking gameplay Cross-Platform: Uses system bell tones for compatibility 🎯 

Enhanced Game Flow: State Management: Proper switching between title and game screens Back to Title: Button to return to main menu from game Music Transitions: Automatically switches music tracks when changing screens Clean UI: Maintains the circuit puzzle gameplay with improved presentation 🎨 Visual Improvements: Consistent Theming: Blue title screen, dark tech game screen Better Typography: Impact font for titles, Arial for UI elements Color Coordination: Red text on blue background, green accents for game

                                                                  How It Works:

  1. 2 x 2 : - Launch: Game starts with epic title screen and heroic music Toggle Music: Click "MUSIC: ON/OFF" to control audio Start Game: Click "START GAME" to enter the puzzle Return: Use "← TITLE" button to go back to main menu Music Changes: Automatically switches from title theme to game music The music system uses threading to play simple tone sequences that create distinct atmospheres for each screen - heroic for the title and electronic for gameplay!

Share and Enjoy All, still a lot of room to make it close to the old 'Classic', - Imitation is one of the sincerest forms of flattery. There are no new ideas, just old ideas, re-invented. - Granddad 28/7/25

(2 edits)

Hi, all. Definitely still a "Work in Progress" and submitted very early in the build still. I lost hours on Sunday to a new medication, making me sleep, involuntarily. I will keep posting here, as I bring more polish to the finely written bit of 'AI', code. Thank you '"Claude Sonnet". You saved me well over 12 to 15 hours. Unfortunately, I ended up sleeping instead. I LEAVE A CHALLENGE. "CAN SOMEONE TRY AND COMPLETE THE PUZZLE".

I to date can't and will need to do some tweaking, if unsolvable. I will soon add the 'Output' from the 'AI' prompts and also a 'link' to what I was aiming for overall. Just so people have an idea of my process and hope to bring enough polish to this title for it to be stood up on, one of the many online spaces for these small 'Indy', like projects.

I hope all get some enjoyment from it, even in this early state. I still have a laundry list of features and additions to add to this initial source code.

* Self-made, Piano Scores, for 'Title' and 'In Game Music'. Possibly with some extra production.

* Credits Screen

*Proper Instructions Screen.

* Improved 'Graphics', more representative of the 'Games Narrative'.

* More tweaks to the puzzle design.

* This is a 'Remake', of a concept that first appeared in the 1980's and was published on the '8-bit Home Computers', of the day, by "Incentive Software" and was titled "Confuzion". Hopefully this modern spin will bring the brilliant puzzle mechanic back to people's attention.

"No Fate, but the Code, we make"

Anon (Granddad 28/7/25).

Cheers all, hope you enjoy. Feedback always welcome.